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SOL • View topic - Work in progress

Report bugs here
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soteff

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Work in progress

by soteff » Thu Feb 26, 2015 10:13 am

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Re: Work in progress

by soteff » Tue Mar 03, 2015 10:51 am

Buildings hull has been reduced to 3000 per building for every type. Beam weapons do 2 times more damage to buildings and missile 2 time more to population. Resources income has been reduced by 20% and ships cost has been increased 2 times. This is because players coudnt spend their resources.
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Re: Work in progress

by soteff » Wed Mar 04, 2015 10:09 pm

Fleets landing bug was fixed.
Moving ships in battle bug fixed.
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Re: Work in progress

by PoisonRedScorpion » Thu Mar 05, 2015 12:52 am

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Re: Work in progress

by soteff » Tue Apr 21, 2015 9:34 am

Latest updates

Fleet orders on planet - Done
Changing rally point of ships in construction - Done
Planet info map menu (planet info, incoming ships, ...) - Done
Minimum travel time to 2 for fleets with 60 and more speed - Done
General permissions to merge and split fleets - Done
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Re: Work in progress

by Vargass » Thu May 21, 2015 3:54 pm

uncolonized planet in G8
attack on planet:

Own fleets Alliance fleets Enemy fleets
Ships 1, 0 killed 0, 0 killed 0, 0 killed
Shots 0, 0 misses 0, 0 misses 0, 0 misses
Damage 0, 0 misses 0, 0 misses 0, 0 misses
Hull 100 0 0
Shield 95 0 0
Kills 0 0 0
Integrity

Your forces killed 0 population and 0 buildings.
All allied forces killed 0 population and 0 buildings.
Planet has 0 population and 0 buildings.

first tick landing, hope the next tick will give me the grey ;)
Will post update here
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Re: Work in progress

by soteff » Thu May 21, 2015 4:06 pm

You need at least 1 shot to conquer a planet.
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Re: Work in progress

by Vargass » Thu May 21, 2015 4:36 pm

it is my starter scout
Design Scout
Type Scout
Beam weapons 15 - 20
Missile weapons 10 - 30
Advanced Sensors 20
Hull Strength 100
Shield Power 95
Stealth Technology 0
Beam Еvasion 6%
Missile Evasion 24%
Speed 31
Kills 0
Repair 2 / Tick

I now have changed my attack and defense orders from: target escort ships to: standaard attack.
Maybe that will help.

i will keep you posted
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Re: Work in progress

by Vargass » Thu May 21, 2015 5:41 pm

Your forces have conquered the planet. ;)

I had to set the attack orders to standard
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Re: Work in progress

by Vargass » Thu May 21, 2015 7:42 pm

noooooooooooooooooooooooooooooooooo

Attack on planet HD15220 round 2.
Own fleets Alliance fleets Enemy fleets
Ships 2, 0 killed 1, 0 killed 0, 0 killed
Shots 0, 0 misses 0, 0 misses 0, 0 misses
Damage 0, 0 misses 0, 0 misses 0, 0 misses
Hull 200 100 0
Shield 190 95 0
Kills 0 0 0
Integrity



Your forces killed 0 population and 0 buildings.

All allied forces killed 0 population and 0 buildings.
Alliance forces have conquered the planet.

Second planet, two ships orders where standard attack and standard defense.
And stil i lost the planet to a neighboor which we had a NAP with :(
Standaard scouts and he came over and took it first round also with starter scout :(
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